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The reasonable U.S. household reports spending US$1,405 on consumer electronics products during the past one year, $120 more than the year before, according to the Consumer Electronics Association (CEA). The 10th Annual Household CE Ownership and Market Potential Study shows that HDTVs will have the top growth in household penetration rates this year.
Cell phones, MP3 gamers, digital cameras and laptop computers are also driving growth in the industry. 'Consumers are seeking portable consumer electronics products,' Ely continued. 'The ability to listen to music, check email and make calls whilst on the move is what consumers want.'
The demographics of a household also determine CE purchases. Households with three or more individuals report possessing 32 devices compared to just 17 for smaller households. Men also tend to own a larger kind of, and spend more on, CE products, on reasonable, than women. The study shows the reasonable man reports possessing 25 CE devices and will spend more than $1,000 on CE products in 2008 compared to the reasonable women, who owns 21 devices and will spend $600. However, women are far less likely than men to take note of CE products in the residence 'theirs personally.' Women are also increasingly influencing their households' CE purchases. Some 45% of all retail CE purchases in 2007 were made by women at the checkout counter. Consumers 45 years old and younger, those with children in the home and those with higher incomes tend to spend more on CE products than the reasonable adult.
The increasing popularity of multi-functional devices has led to a slight drop in the reasonable kind of consumer electronics (CE) products owned per household, from 25 products in 2007 to 24 in 2008. As devices combine functions, consumers are able to consolidate their products. 'Consumers can now take pictures on their cell phones or watch DVDs using their portable GPS system,' Ely explained. 'Consumers also owned dual products for years, such as a DVD participant and a VCR combined into one unit. Now, consumers can transfer their content to a multi-function portable gadget and take it with them.'